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I’m pretty sure the conversation went like this.

Apple UI Designer 1: How can we evoke more… oh, I don’t know, Snow Leopard-ness in our interface.
Apple UI Designer 2: Let’s brainstorm on the properties of the tundra. It’s…
Apple UI Designer 1: …Snowy. And there are leopards!
Apple UI Designer 2: Y-yes. Let’s focus on the “snowy” part. When sunlight hits the snow, there’s this hard glare reflecting off of the ice crystals. Let’s incorporate the concept of “hard glare” into our design philosophy moving forward from now.
Apple UI Designer 1: Won’t that look a little inconsistent?
Apple UI Designer 2: Yep.
Apple UI Designer 1: Okay. Well, done and done.

I’m pretty sure the conversation went like this.

Apple UI Designer 1: How can we evoke more… oh, I don’t know, Snow Leopard-ness in our interface.
Apple UI Designer 2: Let’s brainstorm on the properties of the tundra. It’s…
Apple UI Designer 1: …Snowy. And there are leopards!
Apple UI Designer 2: Y-yes. Let’s focus on the “snowy” part. When sunlight hits the snow, there’s this hard glare reflecting off of the ice crystals. Let’s incorporate the concept of “hard glare” into our design philosophy moving forward from now.
Apple UI Designer 1: Won’t that look a little inconsistent?
Apple UI Designer 2: Yep.
Apple UI Designer 1: Okay. Well, done and done.

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